home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
SGI Developer Toolbox 6.1
/
SGI Developer Toolbox 6.1 - Disc 1.iso
/
toolbox
/
src
/
exampleCode
/
opengl
/
GLUT
/
progs
/
demos
/
ideas
/
w.c
< prev
Wrap
C/C++ Source or Header
|
1996-11-11
|
7KB
|
246 lines
/*
* (c) Copyright 1993, Silicon Graphics, Inc.
* ALL RIGHTS RESERVED
* Permission to use, copy, modify, and distribute this software for
* any purpose and without fee is hereby granted, provided that the above
* copyright notice appear in all copies and that both the copyright notice
* and this permission notice appear in supporting documentation, and that
* the name of Silicon Graphics, Inc. not be used in advertising
* or publicity pertaining to distribution of the software without specific,
* written prior permission.
*
* THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
* AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
* INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
* FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
* GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
* SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
* KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
* LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
* THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
* ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
* POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
*
* US Government Users Restricted Rights
* Use, duplication, or disclosure by the Government is subject to
* restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
* (c)(1)(ii) of the Rights in Technical Data and Computer Software
* clause at DFARS 252.227-7013 and/or in similar or successor
* clauses in the FAR or the DOD or NASA FAR Supplement.
* Unpublished-- rights reserved under the copyright laws of the
* United States. Contractor/manufacturer is Silicon Graphics,
* Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
*
* OpenGL(TM) is a trademark of Silicon Graphics, Inc.
*/
#include <GL/glut.h>
float w_data[][2] = {
{2.400000, 12.899384-3.0},
{1.624615, 12.344969-3.0},
{1.513846, 11.790554-3.0},
{0.812308, 11.310061-3.0},
{1.292308, 10.570842-3.0},
{0.387692, 9.554415-3.0},
{1.163077, 8.907598-3.0},
{0.443077, 8.427105-3.0},
{1.236923, 7.983573-3.0},
{0.627692, 6.911705-3.0},
{1.218462, 6.874743-3.0},
{0.701538, 5.765914-3.0},
{1.089231, 5.858316-3.0},
{0.590769, 5.082136-3.0},
{0.904615, 5.636550-3.0},
{1.070769, 6.227926-3.0},
{1.716923, 6.708419-3.0},
{1.993846, 7.577002-3.0},
{2.603077, 7.780287-3.0},
{2.621538, 8.408625-3.0},
{3.138462, 8.630390-3.0},
{3.193846, 9.314168-3.0},
{4.080000, 10.995893-3.0},
{4.209231, 11.550308-3.0},
{4.689231, 12.954825-3.0},
{4.209231, 11.809035-3.0},
{4.615385, 12.030801-3.0},
{4.006154, 10.552361-3.0},
{4.633846, 10.995893-3.0},
{4.080000, 9.887064-3.0},
{4.966154, 9.850102-3.0},
{4.375385, 8.981520-3.0},
{5.409231, 8.889117-3.0},
{4.744616, 7.946612-3.0},
{5.704616, 7.687885-3.0},
{5.058462, 7.041068-3.0},
{5.889231, 6.135524-3.0},
{5.427692, 5.599589-3.0},
{5.501538, 5.026694-3.0},
{5.630769, 5.414784-3.0},
{5.741539, 5.987679-3.0},
{6.203077, 6.264887-3.0},
{6.572308, 7.281314-3.0},
{7.347692, 7.817248-3.0},
{7.255384, 9.221766-3.0},
{7.993846, 9.166325-3.0},
{7.458462, 11.032854-3.0},
{8.603077, 11.550308-3.0},
{7.403077, 11.975359-3.0},
{8.510769, 12.511293-3.0},
{7.070769, 12.326488-3.0},
{7.956923, 12.936345-3.0},
{6.590769, 12.308008-3.0},
{7.236923, 12.954825-3.0},
{6.000000, 12.012321-3.0},
{6.461538, 12.511293-3.0},
};
void draw_w(void) {
glBegin(GL_TRIANGLE_STRIP);
glVertex2fv(w_data[0]);
glVertex2fv(w_data[1]);
glVertex2fv(w_data[2]);
glVertex2fv(w_data[3]);
glVertex2fv(w_data[4]);
glVertex2fv(w_data[5]);
glVertex2fv(w_data[6]);
glVertex2fv(w_data[7]);
glVertex2fv(w_data[8]);
glVertex2fv(w_data[9]);
glVertex2fv(w_data[10]);
glVertex2fv(w_data[11]);
glVertex2fv(w_data[12]);
glVertex2fv(w_data[13]);
glEnd();
glBegin(GL_TRIANGLE_STRIP);
glVertex2fv(w_data[14]);
glVertex2fv(w_data[15]);
glVertex2fv(w_data[16]);
glVertex2fv(w_data[17]);
glVertex2fv(w_data[18]);
glVertex2fv(w_data[19]);
glVertex2fv(w_data[20]);
glVertex2fv(w_data[21]);
glVertex2fv(w_data[22]);
glVertex2fv(w_data[23]);
glEnd();
glBegin(GL_TRIANGLE_STRIP);
glVertex2fv(w_data[24]);
glVertex2fv(w_data[25]);
glVertex2fv(w_data[26]);
glVertex2fv(w_data[27]);
glVertex2fv(w_data[28]);
glVertex2fv(w_data[29]);
glVertex2fv(w_data[30]);
glVertex2fv(w_data[31]);
glVertex2fv(w_data[32]);
glVertex2fv(w_data[33]);
glVertex2fv(w_data[34]);
glVertex2fv(w_data[35]);
glVertex2fv(w_data[36]);
glVertex2fv(w_data[37]);
glVertex2fv(w_data[38]);
glEnd();
glBegin(GL_TRIANGLE_STRIP);
glVertex2fv(w_data[39]);
glVertex2fv(w_data[40]);
glVertex2fv(w_data[41]);
glVertex2fv(w_data[42]);
glVertex2fv(w_data[43]);
glVertex2fv(w_data[44]);
glVertex2fv(w_data[45]);
glVertex2fv(w_data[46]);
glVertex2fv(w_data[47]);
glVertex2fv(w_data[48]);
glVertex2fv(w_data[49]);
glVertex2fv(w_data[50]);
glVertex2fv(w_data[51]);
glVertex2fv(w_data[52]);
glVertex2fv(w_data[53]);
glVertex2fv(w_data[54]);
glVertex2fv(w_data[55]);
glEnd();
glBegin(GL_LINE_STRIP);
glVertex2fv(w_data[0]);
glVertex2fv(w_data[2]);
glVertex2fv(w_data[4]);
glVertex2fv(w_data[6]);
glVertex2fv(w_data[8]);
glVertex2fv(w_data[10]);
glVertex2fv(w_data[12]);
glVertex2fv(w_data[13]);
glVertex2fv(w_data[11]);
glVertex2fv(w_data[9]);
glVertex2fv(w_data[7]);
glVertex2fv(w_data[5]);
glVertex2fv(w_data[3]);
glVertex2fv(w_data[1]);
glVertex2fv(w_data[0]);
glEnd();
glBegin(GL_LINE_STRIP);
glVertex2fv(w_data[14]);
glVertex2fv(w_data[16]);
glVertex2fv(w_data[18]);
glVertex2fv(w_data[20]);
glVertex2fv(w_data[22]);
glVertex2fv(w_data[23]);
glVertex2fv(w_data[21]);
glVertex2fv(w_data[19]);
glVertex2fv(w_data[17]);
glVertex2fv(w_data[15]);
glVertex2fv(w_data[14]);
glEnd();
glBegin(GL_LINE_STRIP);
glVertex2fv(w_data[24]);
glVertex2fv(w_data[26]);
glVertex2fv(w_data[28]);
glVertex2fv(w_data[30]);
glVertex2fv(w_data[32]);
glVertex2fv(w_data[34]);
glVertex2fv(w_data[36]);
glVertex2fv(w_data[38]);
glVertex2fv(w_data[37]);
glVertex2fv(w_data[35]);
glVertex2fv(w_data[33]);
glVertex2fv(w_data[31]);
glVertex2fv(w_data[29]);
glVertex2fv(w_data[27]);
glVertex2fv(w_data[25]);
glVertex2fv(w_data[24]);
glEnd();
glBegin(GL_LINE_STRIP);
glVertex2fv(w_data[39]);
glVertex2fv(w_data[41]);
glVertex2fv(w_data[43]);
glVertex2fv(w_data[45]);
glVertex2fv(w_data[47]);
glVertex2fv(w_data[49]);
glVertex2fv(w_data[51]);
glVertex2fv(w_data[53]);
glVertex2fv(w_data[55]);
glVertex2fv(w_data[54]);
glVertex2fv(w_data[52]);
glVertex2fv(w_data[50]);
glVertex2fv(w_data[48]);
glVertex2fv(w_data[46]);
glVertex2fv(w_data[44]);
glVertex2fv(w_data[42]);
glVertex2fv(w_data[40]);
glVertex2fv(w_data[39]);
glEnd();
}